![]() The graphics have received no enhancements and this late in the gen the character models are looking ugly. The mode is fun, but it can become such a grind to buy packs that are actually worthwhile with in game currency. MUT remains the same money grubbing mode that features $199 packs for cards. ![]() This is essentially where the changes or additions end for this installment. Essentially adding to the already Pay-2-Win nature of MUT. This mode is great, but my cynical side makes me think this is just another way to sell expensive MUT packs that have big star players with the best X-Factor bonuses. This system not only effects current stars, but also the characters you level up and grow in the franchise mode. This essentially allows star player’s additional bonuses when they play well to make them stand out even more. One of the best features, and the one EA has been advertising to death, is the addition of star players having an X-Factor. The addition of X-Factors is great, but I can’t help to feel it will be abused in MUT. Unfortunately, there is still no Create-A-Team mode something that was once featured in Madden. I do like having the depth of dealing with trades, scouting players and signing them with keeping an eye on your salary cap, as well as being able to pay attention to all teams if they are having some negotiation problems. Playing as the coach for your team lets you play all positions (if you don’t sim), trade, manage, and level up all your players. At the very least Longshot provided a full story even if it was pretty lame and shallow.įranchise mode largely remains the same with some minor tweaks. Unlike the Franchise mode you only need to manage your one player, but the “story” ends there. Once you get on a NFL team it essentially turns into the normal Franchise mode, with a similar layout, dialogue options, training, and upgrades. There is a quick part in the combine where you run some drills and depending on how you do it will determine your draft pick, but you’ll always get picked. Needless to say you win the game, you win the championship, and now the NFL is scouting you. Timed vague dialogue options determines the stats of your QB. ![]() Whoever decided that deciding on your character stats by using vague dialogue options on a timer needs to be smacked. The choices are frustrating because it’s on a timer and if you accidentally pick the wrong one you may get stuck with stats and bonuses you may not want. You’ll go through some dialogue options that essentially choose the type of QB that you’ll be, as well as introduce some characters that will disappear and won’t matter in about an hour. There are some meager story lines in place and you conveniently start in the final game to get to the championship game. You are only able to be the quarter back in the mode and while you do get to customize how you look, the models and customizations are not pretty. Face of the Franchise is the new story mode and I use “story mode” lightly. I can’t believe I’m going to actually say something positive about that mode, but at least it told a story. It was about characters I didn’t care about and barely featured any of the sport that you payed to play. Now that you went back and read my Madden NFL 19 review, you know I was not the biggest fan of the Longshot story mode. Vote for the campaign by clicking on the Creative Works box below.The Face of the Franchise sure doesn’t have good looking models. ![]() For this year's campaign, it was important for us to bring together a collective of cultural icons to showcase how gridiron greatness is within everyone's reach – whether you are a superstar athlete, a hip-hop visionary, or an everyday gamer." Johannes Leonardo creative director Omid Amidi said: "Madden 20 allows a culture of gamers to achieve superstardom in a myriad of ways. The video ends with the tagline, “Stardom is in your hands.” The promo is meant to show that Madden NFL 20 isn’t restricted to football players or people in the athletic community, but every-gamer “interested in impacting culture at large,” according to a release. ![]() The Madden NFL franchise is one of the most anticipated gaming releases of the year and a staple for EA Sports. The campaign then will continue to roll-out with additional executions throughout the year. The new campaign was created by agency Johannes Leonardo and includes a series of digital, social and broadcast executions that will be in-market beginning in late July, coinciding with the game release on August 2. ![]()
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